![]() ![]() bmp format (files are optimized during saving but can become pretty big anyway, so beware), the layout (number of tiles/row) follows the one chosen by the user. png):Īs you can see, all different possibilities are saved side by side as. Here is an example with tiles and sprites from the game Side Arms (converted to. I also added a 'windowzoom' option in mame.ini to allow to magnify the window when it's not maximized or in full screen mode, this can be used to obtain a bigger window without the distorted pixels. In the tiles view using 'S' key will create a directory (if necessary) with the current game name & save all the tiles with all the possible palettes. In the palette view using 'S' key will create a directory (if necessary) with the current game name & save the current palette into it as a. I modified MAME v0.128 (debug version) to allow to save the tiles and palettes: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |